Workflow with 3ds Max and V-Ray, Corona, Redshift, Arnold.
How to add hot spots to an overhead softbox for a more dynamic lighting.
How to incorporate the character and interesting reflections, that come from the HDRI map, into studio lighting.
How to use window Gobo lights as a mask through to an outdoor HDRI map.
How to blend regions of 2 different HDRI maps into a single lighting design using Composites.
Use Composites to move a specific region of a HDRI map, and to produce a more flattering reflection on the car.
How to use Composites to dissect an existing HDRI map, to then be able to control individual lights.
How to use HDR Light Studio with the 3ds Max connection.
See how you can use area lights in HDR Light Studio with the 3ds Max connection.